this._dragOrigY = this._dragActor.y;
this._dragOrigScale = this._dragActor.scale_x;
- this._dragActor.reparent(Main.uiGroup);
- this._dragActor.raise_top();
- Shell.util_set_hidden_from_pick(this._dragActor, true);
-
- let [actorStageX, actorStageY] = this.actor.get_transformed_position();
- this._dragOffsetX = actorStageX - this._dragStartX;
- this._dragOffsetY = actorStageY - this._dragStartY;
-
// Set the actor's scale such that it will keep the same
// transformed size when it's reparented to the uiGroup
let [scaledWidth, scaledHeight] = this.actor.get_transformed_size();
this._dragActor.set_scale(scaledWidth / this.actor.width,
scaledHeight / this.actor.height);
+
+ let [actorStageX, actorStageY] = this.actor.get_transformed_position();
+ this._dragOffsetX = actorStageX - this._dragStartX;
+ this._dragOffsetY = actorStageY - this._dragStartY;
+
+ this._dragActor.reparent(Main.uiGroup);
+ this._dragActor.raise_top();
+ Shell.util_set_hidden_from_pick(this._dragActor, true);
}
this._dragOrigOpacity = this._dragActor.opacity;